Year 11 introduction

Year 11 introduction
1 / 25
next
Slide 1: Slide
ComputingUpper Secondary (Key Stage 4)GCSE

This lesson contains 25 slides, with interactive quizzes and text slides.

time-iconLesson duration is: 60 min

Items in this lesson

Year 11 introduction

Slide 1 - Slide

Log into your student accounts and go to the following website

www.lessonup.app
the code is written on the whiteboard.
Log into your student accounts and go to the following website

www.lessonup.app
the code is written on the whiteboard.

Slide 2 - Slide

Who am I?
Who am I?

Slide 3 - Slide

Over the course of the next year we will re-cover the following topics:

  • System architecture
  • Data representation
  • Networks and protocols
  • Boolean logic
  • Programming




Slide 4 - Slide

Two component papers, paper 1 is the theory paper and paper 2 logic and programming. Lessons will be split between the two. Programming will mainly be Fridays lessons.

Slide 5 - Slide

What is a computer?

Slide 6 - Open question

What is computer memory?

Slide 7 - Open question

What is computer hardware?

Slide 8 - Open question

Learning intension

By the end of this lesson you will recap your knowledge of CPU architecture.

Slide 9 - Slide

Slide 10 - Slide

The Central Processing Unit or CPU is arguably the most important component of a computer​

What does it do?​
What organ in the human body ​
is it often compared to?​
What are the similarities it has ​
to this organ?​


Slide 11 - Slide

                         The CPU processes instructions​

  • When you run a program, it is the ​CPU which runs the instructions​.
  • It is often thought of as being ​the ‘brains’ of the computer​.
  • The way that a brain works is ​very different to a CPU​.
  • A CPU simply runs one ​simple instruction at a time​.
  • It carries out billions of ​instructions per second​.




Slide 12 - Slide

  • Before about 1943, early computers stored the data to be worked on in memory.​
  • The program was not stored.
  • Instructions were input one at a time using switches, or read in punch cards and executed one at a time​.
  • In 1943-44, mathematician von Neumann and his colleagues had the idea of storing the program instructions as well as the data in memory​.
  • The stored-program computer was born!​

Slide 13 - Slide

Essentially this means anything to do with a computer process is stored in the same box meaning memory.
The CPU accesses both instructions and data from the ​
same RAM.

Slide 14 - Slide

The CPU has two major components 
  • The​ Control Unit 
  • Arithmetic-Logic Unit (ALU)​.
These connect to the memory unit inside of the CPU chip.





Slide 15 - Slide

Inside the memory unit is registers and cache memory, these are used to carry out instructions. ​
  • A register is a very fast ​memory location in the ​CPU.
  • Cache is located on the CPU, it is slower to access than ​registers but faster than RAM​.


Slide 16 - Slide

Slide 17 - Slide

There are three logical operations what are they?

Slide 18 - Open question

The ALU or Arithmetic Logic Unit is where the actual arithmetic operations are done​.
It also carries out logical operations such as those including AND, OR and NOT​.

Slide 19 - Slide

CPU Registers
  • Program Counter (PC) ​- holds the address of the next instruction to be executed​.
  • Memory Address Register (MAR)​ - holds the memory address of the current instruction, and then the data that it uses, so that these can be fetched from memory​.
  • Memory Data Register (MDR)​ - holds the actual instruction, and then the data that has been fetched from memory.​
  • Accumulator​ (ACC) - holds the result of an instruction before it is transferred to memory​.



Slide 20 - Slide

Von Neumann architecture uses the ‘stored program’ concept.
What does this mean?

Slide 21 - Open question

Used for temporarily storing arithmetic and logic results. 
Points to the next instruction that needs to be executed. It is located in the Control Unit 
Used for holding the address of the
current instruction to be executed,
and the address of data to be used in instruction 
Used for holding the actual instruction or data that is stored in RAM. 
MAR
MDR
ACC
PC

Slide 22 - Drag question

Create a mindmap around the CPU architecture, what are features of registers? what are the registers, what is cache? what are the different levels of cache? what are the parts of the physical CPU? what is stored memory? what does the ALU do?

Slide 23 - Slide

Control Unit - FDE cycle

The control unit coordinates and controls all of the activities taking place within ​the CPU.​
  • It decodes instructions and executes them​.
  • It receives signals from the system clock​.
  • It directs the timing and control of other ​parts of the CPU, much like the conductor ​of an orchestra.​



Slide 24 - Slide

  • FETCH – causes the next instruction and any data involved to be fetched from main memory.​
  • DECODE – decodes the instruction.​
  • EXECUTE – the instruction ​is executed​.
  • This process is then repeated…​

Slide 25 - Slide