UDL recap quiz - final

Hello
1 / 32
next
Slide 1: Slide
OnderwijswetenschappenVoortgezet speciaal onderwijsLeerroute 7

This lesson contains 32 slides, with interactive quizzes and text slides.

Items in this lesson

Hello

Slide 1 - Slide

This item has no instructions

Today's programme
  • Check in 
  • Peer feedback 
  • UDL recap + Quiz
  • Break
  • Work on your project 

Slide 2 - Slide

This item has no instructions

Slide 3 - Slide

This item has no instructions

Which shoes have you chosen to step out in today?
A
In your boots, ready to power through the lesson
B
In your trainers, full of drive and enthusiasm.
C
Confidently stepping out in your finest pair.
D
At ease in your sandals.

Slide 4 - Quiz

This item has no instructions

Feedback from peers
  • Pitch your initial ideas to a group of your peers
  • Get and give feedback using the feedback form
  • Also mind UDL, 
    SAMR (ideas)
  • 10 minutes

Slide 5 - Slide

This item has no instructions

UDL in the classroom



Recap and Quiz

Slide 6 - Slide

This item has no instructions

But why? Reason 1:

Slide 7 - Slide

S = It’s like using a digital tool to do what you would normally do by hand, but with no added benefit. E.g. Instead of writing an essay by hand, a student types it on a computer. No real change in task itself.

M = At this level, technology still replaces the old method, but it also adds some extra functionality or improvement. It makes the task easier, faster, or more efficient. E.g. Using a word processor like Google Docs, students can automatically check spelling and grammar while they type, something they couldn’t do when writing by hand.

M = At this stage, technology changes how the task is done, allowing students to do something that wouldn’t have been possible without it. It modifies the activity, making it more interactive, collaborative, or creative. E.g. Instead of just writing an essay, students can now collaborate on a shared Google Doc and receive instant feedback from their teacher or peers.

R = This is the highest level, where technology allows students to do something completely new that wasn’t possible before. It redefines the task itself, making it more innovative or groundbreaking. E.g. Using virtual reality (VR), students can experience historical events or take virtual field trips to places they would never be able to visit in real life.
Reason  2:

Slide 8 - Slide

You will be responsible for creating inclusive, accessible learning environments that meet the diverse needs of all students.

Refer back to what Frank said @ innovation lab = 

Equality vs. equity. = A situation in which everyone is treated fairly according to their needs and no group of people is given special treatment.

Design lessons that are not just tailored to the average student.

Frank: ' How many of your students are perfectly average on all 15 characteristics?' No one. 

When you align with the fictional average: you are making your lesson for no one. And we're not even looking at the extremes.

Slide 9 - Slide

This item has no instructions

When you clear the ramp, everyone can go inside.
Adjustments made for students with specific educational needs also prove beneficial to other learners
Basic principles

Slide 10 - Slide

This item has no instructions

Which of the following most accurately describes what
UDL is?
A
a step-by-step curriculum teachers implement to meet the needs of all students
B
A checklist teachers use to guide their instruction and monitor the effectiveness of their educational practices
C
A framework for designing barrier-free, instructionally rich learning environments and lessons

Slide 11 - Quiz

This item has no instructions

high accessibility
a benefit to all
Designed in advance

Slide 12 - Slide

UDL allows for:
Is:

What are the three main principles of UDL?
A
Consultation, persistence, reflection
B
engagement, representation, action & expression

Slide 13 - Quiz

This item has no instructions

Slide 14 - Slide

The goal of UDL is learner agency that is purposeful & reflective, resourceful & authentic, strategic & action-oriented.

Slide 15 - Slide

You can use these questions to help you design your lesson. 

Also see handout 
UDL and differentiation - interconnections
Goal: optimise your lessons to 'fix the lesson' and 'fix the student' 

Slide 16 - Slide

This item has no instructions

True or false: UDL
can be used to design instruction for all subjects
A
true
B
false

Slide 17 - Quiz

This item has no instructions

A big part of UDL implementation is recruiting student interest. Which of the following is NOT a UDL strategy for engaging learners?
A
optimizing individual choice and autonomy
B
optimizing relevance, value and authenticity
C
optimizing entertainment value
D
minimizing threats and distractions

Slide 18 - Quiz

This item has no instructions

Examples of UDL 
in our everyday environment

Slide 19 - Slide

This item has no instructions

Slide 20 - Slide

This item has no instructions

Slide 21 - Slide

This item has no instructions

What does that mean in an educational setting?

Slide 22 - Slide

This item has no instructions

Three principles:
1. Create multiple opportunities for engagement and involvement

2. Provide information through a variety of modalities

3. Offer multiple avenues for action and expression

Slide 23 - Slide

2. refers to offering content in different formats or ways to support diverse learners. UDL is based on the idea that learners have varied preferences, strengths, and needs, so presenting information in multiple formats helps ensure all students can access and engage with the material.

These can include:

  • Visual: Using images, diagrams, charts, videos, or infographics.
  • Auditory: Providing spoken words, podcasts, audio recordings, or verbal explanations.
  • Textual: Offering written information, such as articles, textbooks, captions, or transcripts.
  • Interactive: Using tools like simulations, hands-on activities, or games that require active engagement.
  • Kinesthetic: Incorporating physical activities, movement-based learning, or manipulatives.
3 focuses on giving learners various ways to demonstrate their knowledge and engage with learning activities.

- In tests: audio, visual, written 
- in assignments: scaffolds, audio support, choice in tools and technology, multiple formats for interaction

Slide 24 - Slide

Another example which you can use to approach this
According to UDL principles, which of the following means of expression would be appropriate for students to communicate what they know about a subject (principle 3)?
A
hand-drawn cartoon or storyboard
B
podcast
C
short-form video
D
all of the above

Slide 25 - Quiz

This item has no instructions

Are the following adaptations UDL?

Slide 26 - Slide

This item has no instructions

Subtitles in a video
yes
no

Slide 27 - Poll

UDL Principle: Multiple Means of Representation

It’s a way of presenting the same information in multiple formats (audio and text), which aligns with UDL’s goal to provide varied means of representation.
Use of text-to-speech software for multilingual learners.
yes
no

Slide 28 - Poll

UDL Principle: Multiple Means of Representation and Multiple Means of Engagement

This is an example of how UDL provides flexibility in how content is presented, ensuring that all students can access the material in a way that works best for them.
Two variants of the assignment, one incorporating accommodations and one presented in its standard form.
yes
no

Slide 29 - Poll

UDL Principle: Multiple Means of Action and Expression.

Offering two variations of an assignment provides students with different ways to demonstrate their learning
What UDL methods of differentation are you thinking of for your own product?

Slide 30 - Open question

This item has no instructions

Would you like more information about differentiation and scaffolding (e.g. instruction + examples)?
A
YES
B
NO

Slide 31 - Quiz

This item has no instructions

Slide 32 - Slide

This item has no instructions