Connecting the Dots - First World War

Connecting the Dots
Gamification
1 / 3
suivant
Slide 1: Diapositive
HistoryLower Secondary (Key Stage 3)Upper Secondary (Key Stage 4)Further Education (Key Stage 5)Higher Education (degree)Higher Education (non-degree)Special EducationFoundation Degree

Cette leçon contient 3 diapositives, avec diapositives de texte.

time-iconLa durée de la leçon est: 15 min

Introduction

LessonUp is an all-in-one teacher toolkit that allows you to create complete lessons, use and edit lessons created by other teachers, and deliver interactive lessons in the classroom or remotely. Save time, increase student engagement, and monitor pupil progress in a secure, centralised online teaching platform.

Instructions

To save these slides and add them to a lesson, create a free account.

In this short game, the students match numbers on two different images. Then, they take turns describing what they see in each image, earning 1 point for each correct description. Finally, they try to explain the connection between the two images for 2 points. The points are kept in a traditional manner, and the game ends when the students believe that all the connections have been made.

Éléments de cette leçon

Connecting the Dots
Gamification

Slide 1 - Diapositive

Place the numbers on two different images. Tell what you see in the pictures. Then explain the relationship between both images
1
2

Slide 2 - Diapositive


Aardappeloproer
1917



Enkele Amsterdamse vrouwen zagen dat er een schip vol aardappelen in een van de grachten lag. Ze gingen erop af en plunderden het schip: hun schorten vol aardappelen. De dag erna waren er meer plunderaars. Pas nadat zes mensen door het leger werden doodgeschoten, keerde de rust terug

Slide 3 - Diapositive

Plus de leçons comme celle-ci