Cette leçon contient 13 diapositives, avec quiz interactifs, diapositives de texte et 1 vidéo.
La durée de la leçon est: 50 min
Éléments de cette leçon
Games level design
Slide 1 - Diapositive
Think of your favorite game. Answer the following: 1. What makes its levels engaging? 2. Can you identify a challenge or obstacle in the level? 3. How does the game guide you to your objective?
Slide 2 - Question ouverte
Learning objectives
Conquer: Develop an understanding of the techniques used in games design
Aspire: Utilize those skills to develop you own games level.
Slide 3 - Diapositive
What is Level Design?
Level design is the process of creating environments, maps, or spaces where the player experiences the game.
Slide 4 - Diapositive
What does a designer need to consider when making a game level?
Slide 5 - Carte mentale
Key design ideas
Creating an end goal for the player
Creating challenges and rewards during the level
Maintaining balance between difficulty and engagement
Different paths for the player to take.
Slide 6 - Diapositive
Slide 7 - Vidéo
Level design key words
Pacing - Balance between action, exploration, and downtime
Immersion - Making the level and world feel believable
Difficulty: Obstacles and enemies that keep the game engaging