LessonUp Academy
lesson plan

Gamification

Ready to use this lesson plan? Use the button below to save a copy of this lesson plan in your account. After doing so, you will be able to modify the lessons as you wish.

What you will learn: In this lesson plan, you will learn what gamification is and how to apply it in your LessonUp lessons.
Time required: 30 minutes (including the assignment).

👀 Prefer not to read long texts? Scroll down for the same information in an interactive LessonUp lesson or a PDF document with more illustrations. Tip: save the lesson in your account!

What is gamification?

Gamification is the incorporation of game elements into a non-game context, such as education. The goal is to motivate and engage students by using game elements, such as earning points, badges, or levels.
  
Gamification can help students stay motivated and engaged with the learning material. By applying game elements to the lesson, students can learn in a fun and challenging way. It can also create positive and healthy competition among students, encouraging them to perform at their best.

EXAMPLES Gamification

In LessonUp, there are many game formats that you can use in your lessons, whether for the whole class, individual students, or teams. Here are 6 formats you can apply in your lessons. Click on the 'links' at the bottom to access the LessonUp lesson "Gamification" for instructions on how to use these formats, and how to copy the game slides to your own lesson:

1. Trivial Pursuit
In Trivial Pursuit, your knowledge is tested. The spinner determines the question and category. Each correctly answered question earns a 'piece of the pie.' The first to collect all the pieces wins. Play in pairs.

Difficulty to create: ⭐⭐
Target group: Primary Education (upper grades), Secondary Education, and Vocational Education
How? Pairs or as a class (2 teams)

2. Game of the Goose
In game of the goose, students work independently, in pairs, or in groups of 3. They are asked questions during the game, which become more difficult as they progress.

Difficulty to create: ⭐⭐⭐⭐⭐
Target group: Primary Education (upper grades) and Secondary Education (lower grades)
How? Pairs or groups of 3


3. Memory
This is a drag-and-drop question. Let students form groups of 2. Just like in the classic Memory game, students click on 2 'cards' (here: hotspots). Found the correct combination? Drag and drop them towards each other. 

Difficulty to create: ⭐⭐⭐
Target group: Primary and Secondary Education
How? Pairs

4. Word Search
In this drag-and-drop question, students must first provide the word or name based on the description. The number after the description indicates the number of letters within the word. Students drag the letters to the correct place in the word search.

Difficulty to create: ⭐⭐⭐⭐
Target group: Primary and Secondary Education (lower grades)
How? Individually or as a class


5. Domino

In domino (a drag-and-drop question), students create a logical sequence where words are placed next to a short definition.

Difficulty to create: ⭐⭐⭐
Target group: Primary and Secondary Education
How? Individually

6. The Knight's Movement
By using the knight's movement (a drag-and-drop question), students search for a term or phrase related to the topic. Using the knight from chess, the students create an 8-letter word. Then, they drag the letters to the squares to make the entire word visible. Finally, they explain the meaning of the word.

Difficulty to create: ⭐⭐
Target group: Primary Education (upper grades), Secondary Education, and Vocational Education
How? Individual or as a class

HOW DO I APPLY GAMIFICATION IN MY LESSONS?

  • Determine which game elements you want to apply in your lesson.
  • Use LessonUp to add the game elements to your lesson.
  • Click on the lesson "Gamification" and add the slides you want to use, adjusting them to suit your subject/lesson.
  • Explain the game elements clearly to YOUR students, so they know what is expected of them.
  • Consider the time needed for the game elements and prepare the necessary materials.
Tip: At the end, don't forget to evaluate what the students have learnt, and to gather their feedback.

🛠️ ASSIGNMENT

  1. Open the lesson "Gamification".
  2. Copy one of the gamification slides to your own lesson.
  3. Customise this slide to fit your subject/topic/lesson.

🧑‍🎓 GO TO THE NEXT MODULE: 'FORMATIVE ASSESSMENT'

You have now learnt more about gamification and how to use it. In the next lesson plan, you will receive tips on how to use formative assessments in your lessons.

👉 Go directly to the next lesson plan: Formative Assessment.