Small basic lesson 2

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Slide 1: Slide
ComputingLower Secondary (Key Stage 3)

This lesson contains 20 slides, with interactive quizzes and text slides.

time-iconLesson duration is: 50 min

Items in this lesson

Student Voice
Student Voice Questions Explained

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Slide 1 - Slide

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Do now - What is wrong
with the following code?

Slide 2 - Open question

Do now activity should take 3 mins for students to answer after accessing lessonup. 

Extension task allows students to develop their typing skills which will be useful when we move to text based languages. 
Do Now answer

Slide 3 - Slide

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Lesson objectives 

Conquer: Understand the concept of variables
 
Aspire Higher: To apply variable knowledge to create a chat bot





 
 
Aspire: Create a set of loops to make a program more efficient.

Slide 4 - Slide

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Slide 5 - Slide

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Write this code into small basic and run it.
TextWindow.WriteLine("What is your Name?")
What does it do?

Slide 6 - Open question

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Slide 7 - Open question

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Slide 8 - Mind map

Any information that the game keeps track of and updates as part of the game,
Timer goes down
Goals go up and are compared at the end
Names and player positions change.

Slide 9 - Slide

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What 2 things do we have to give a variable?

What name should we give to a variable?

Slide 10 - Open question

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Slide 11 - Slide

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Type this code, instead of my name use your name instead!

name = "Mr Peake"
TextWindow.WriteLine(name)

  • We have created a variable and stored our name! This is then printed onto the screen!

Slide 12 - Slide

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What happens when you use this code?

Slide 13 - Open question

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Inputs



The variable Age stores whatever the user (you) enters!
This is then written onto the screen.

Slide 14 - Slide

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Practice the new code (ISL)


Use this code to create several questions and responses!
  • Ask your age!
  • Ask your Fav food
  • Ask your Fav Show/film
  • Ask your Fav subject at school

Slide 15 - Slide

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What is the purpose of this line of code?

Textwindow.writeline
A
Writes text to screen
B
Saves information
C
Changes the colour of the pen
D
Prints of information

Slide 16 - Quiz

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What is the purpose of this line of code?

textwindow.read
A
Writes text to screen
B
Saves information
C
Allows the user to enter information
D
Makes the background see through.

Slide 17 - Quiz

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What is the best variable name to store a users favorite drink.
A
Drink = Coke
B
Food = Coke
C
Variable = Coke`
D
Data = Coke

Slide 18 - Quiz

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What is a sprite?
A
A set of pixels controlled by the user.
B
A non player character
C
An image.
D
The code to move a character.

Slide 19 - Quiz

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What is the purpose of this line of code?

GraphicsWindow.BackgroundColor = "red"
A
Makes the turtle draw.
B
Changes the colour of the pen.
C
Changes the colour of background
D
Changes the width of the pen.

Slide 20 - Quiz

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