Code.org Lesson 5 - Variables

05 - Game Lab - www.code.org
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Slide 1: Slide
ComputingLower Secondary (Key Stage 3)

This lesson contains 5 slides, with interactive quizzes and text slides.

time-iconLesson duration is: 50 min

Items in this lesson

05 - Game Lab - www.code.org

Slide 1 - Slide

4745 
45000
365
Bob
Smith
07745690876
Male

DRAG THE CORRECT VARIABLE NAME TO THE CORRECT PIECE OF DATA.
daysAlive
annualSalary
daysInYear
firstName
surname
mobileNumber
gender

Slide 2 - Drag question

KO: Students will understand the concept of variables in programming.
ALL - Students will be able to define what a variable is in the context of programming.
MOST - Students will be able to write code to declare and initialize variables of different data types.
SOME - Students will design complex programs that make extensive use of variables to solve real-world problems.

Key Terms:
Variable: A container for storing data that can be changed or updated during the program's execution.
Data Type: The type of data a variable can hold, such as integers, strings, or booleans.

Slide 3 - Slide

Complete lesson 23 - Text Prompts.
Then complete lessons 24, 25 & 26

Slide 4 - Slide

Answer the following in full sentences:
1) What did you learn about coding today in class? What?
2) What was the hardest part about today's lesson? Why?
3) What was the most interesting part in today's lesson? When?

Slide 5 - Open question