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Glossary of Instructional Design

Glossary of Instructional Design

  • ADDIE: A model used to design and develop educational programs. It stands for Analysis, Design, Development, Implementation, and Evaluation.

  • Instructional Design: The process of creating educational courses and materials for learners.

  • Learning Aim: The overall goal or purpose of a lesson or course.

  • Learning Experience Design: Designing educational experiences that are engaging and effective for learners.

  • Learning Objectives: Specific skills or knowledge that learners should achieve by the end of a lesson or course.

  • Learner Persona: A detailed description of a typical student, used to tailor educational content to their needs.

  • Prototype: An early model or version of a course or lesson used to test and improve the design.

  • Storyboard: A visual plan that outlines the flow and content of a lesson or course.

  • Summative Assessment: A test or evaluation given at the end of a course to measure what learners have achieved.

  • Usability Testing: Checking how easy and effective a course or lesson is for learners to use and understand.

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Glossary of Instructional Design

Glossary of Instructional Design

  • ADDIE: A model used to design and develop educational programs. It stands for Analysis, Design, Development, Implementation, and Evaluation.

  • Instructional Design: The process of creating educational courses and materials for learners.

  • Learning Aim: The overall goal or purpose of a lesson or course.

  • Learning Experience Design: Designing educational experiences that are engaging and effective for learners.

  • Learning Objectives: Specific skills or knowledge that learners should achieve by the end of a lesson or course.

  • Learner Persona: A detailed description of a typical student, used to tailor educational content to their needs.

  • Prototype: An early model or version of a course or lesson used to test and improve the design.

  • Storyboard: A visual plan that outlines the flow and content of a lesson or course.

  • Summative Assessment: A test or evaluation given at the end of a course to measure what learners have achieved.

  • Usability Testing: Checking how easy and effective a course or lesson is for learners to use and understand.

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