Getting Started with Scratch Computing

Getting Started with Scratch Computing

1 / 18
next
Slide 1: Slide
New lesson editorComputingLower Secondary (Key Stage 3)Primary Education

This lesson contains 18 slides, with interactive quizzes and text slides.

time-iconLesson duration is: 7 min

Items in this lesson

Getting Started with Scratch Computing

What do you already know about creating projects in Scratch?

Learning Objective

At the end of the lesson you will be able to create simple interactive projects in Scratch and understand core computing concepts.

What is Scratch?

Scratch is a visual programming language for creating interactive stories, games, and animations. It helps you learn coding in a fun way.

Why Use Scratch?

Scratch is beginner-friendly with drag-and-drop blocks, making it ideal for learning logic, problem-solving, and creativity.

Meet the Scratch Cat

The Scratch Cat is the mascot and default character in Scratch. You can move, animate and interact with it in your projects.

Blocks and Scripts

Programming in Scratch uses blocks. Arrange them to create scripts that control characters and actions.

Types of Blocks

Motion blocks move characters. Looks blocks change their appearance.

Motion & Looks

Sound & Events

Sound blocks allow you to add music or effects. Event blocks start scripts.

Getting Started with a Project

Choose a backdrop, add characters, and start programming by dragging blocks to the script area.

Making Characters Move

Use motion blocks to make your character move across the screen, turn, or jump.

Adding Sound and Speech

Enhance your project with music, sound effects and speech using sound and looks blocks.

Debugging and Sharing

Debugging

Sharing

Share your project online with others in the Scratch community.

Check if your project works as intended. If not, review the blocks and fix mistakes.

Explore and Remix

You can explore projects made by others and 'remix' them to learn and innovate.

Key Takeaways

Scratch teaches programming concepts through creative projects. Practice makes perfect—try your own ideas next!

Reflect: What will you create next?

Think about a story, game or animation you want to build in Scratch. Share your ideas with the class!

Write down 3 things you learned in this lesson.

Write down 2 things you want to know more about.

Ask 1 question about something you haven't quite understood yet.