Scratch SCITT 2026

Scratch SCITT 2026
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Slide 1: Tekstslide
ComputingLower Secondary (Key Stage 3)

In deze les zitten 17 slides, met interactieve quizzen en tekstslides.

time-iconLesduur is: 60 min

Onderdelen in deze les

Scratch SCITT 2026

Slide 1 - Tekstslide

What is the connection?

Slide 2 - Woordweb

Which Scratch block would
you use to move a sprite?

Slide 3 - Woordweb

Move ... steps

Slide 4 - Tekstslide

What does a forever loop do?

Slide 5 - Woordweb

Repeats forever until the program is stopped

Slide 6 - Tekstslide

True or false: Scratch can
detect colours.

Slide 7 - Woordweb

Slide 8 - Tekstslide

KO: Build a maze game in Scratch using movement, collision detection, and simple control blocks.
Differentiated Outcomes
  • ALL pupils can move a sprite around a maze using arrow keys.
  • MOST pupils can detect walls and reset the sprite when it hits them.
  • SOME pupils can add scoring, levels, or increasing difficulty.

Slide 9 - Tekstslide

Login to Scratch

Slide 10 - Tekstslide

Modelling - Controlling the Sprite

Slide 11 - Tekstslide

Scratch Project
Part 1 - Main Sprite
  1. Add a new sprite (click the blue Cat Face button) and click the paint brush from the pop up menu
  2. Make sure that you are on the "Costume" tab and use the square tool to draw a small square. MAKE SURE the squares centre is drawn over the cross hairs (see cross symbol)
  3. Click on the code window and code the following sequence.
  4. Test your code by pressing the green flag button. You should be able to control the direction that your sprite moves in by using the arrow keys.


Slide 12 - Tekstslide

THINK - What issues did you encounter when you used Scratch to build the maze game last week.

(You will complete this in silence)

Slide 13 - Tekstslide

SHARE - What issues did you encounter when you used Scratch to build the maze game last week.

(You will complete this in silence)

Slide 14 - Tekstslide

SHARE - What issues did you encounter when you used Scratch to build the maze game last week.
(Only one answer per pair)

Slide 15 - Open vraag

Scratch Project
Part 2 - Backgrounds
  1. You now need to create 3 backgrounds for your levels. The game is a maze and if the sprite touches the side of the maze it returns to the start.
  2. Make sure your sprite is at the start of your maze. I recommend starting the sprite in the same place for all your levels.
  3. You need to use the square tool to create a suitable maze.
  4. It needs to large enough for the sprite to be able to travel from one end of the game to the other.
  5. It needs to have a colour square at the end of the maze to allow the player to win (more on this later)
  6. Once you have completed the first level (backdrop) click the picture icon in the bottom left and click the paint brush.

Slide 16 - Tekstslide

Cold Call Plenary
“One thing that went wrong today…”

“One block you now understand better…”

Slide 17 - Tekstslide