In deze les zitten 25 slides, met interactieve quizzen en tekstslides.
Lesduur is: 60 min
Onderdelen in deze les
Year 11 introduction
Slide 1 - Tekstslide
Log into your student accounts and go to the following website
www.lessonup.app
the code is written on the whiteboard.
Log into your student accounts and go to the following website
www.lessonup.app
the code is written on the whiteboard.
Slide 2 - Tekstslide
Who am I?
Who am I?
Slide 3 - Tekstslide
Over the course of the next year we will re-cover the following topics:
System architecture
Data representation
Networks and protocols
Boolean logic
Programming
Slide 4 - Tekstslide
Two component papers, paper 1 is the theory paper and paper 2 logic and programming. Lessons will be split between the two. Programming will mainly be Fridays lessons.
Slide 5 - Tekstslide
What is a computer?
Slide 6 - Open vraag
What is computer memory?
Slide 7 - Open vraag
What is computer hardware?
Slide 8 - Open vraag
Learning intension
By the end of this lesson you will recap your knowledge of CPU architecture.
Slide 9 - Tekstslide
Slide 10 - Tekstslide
The Central Processing Unit or CPU is arguably the most important component of a computer
What does it do?
What organ in the human body 
is it often compared to?
What are the similarities it has 
to this organ?
Slide 11 - Tekstslide
The CPU processes instructions
When you run a program, it is the CPU which runs the instructions.
It is often thought of as being the ‘brains’ of the computer.
The way that a brain works is very different to a CPU.
A CPU simply runs one simple instruction at a time.
It carries out billions of instructions per second.
Slide 12 - Tekstslide
Before about 1943, early computers stored the data to be worked on in memory.
The program was not stored.
Instructions were input one at a time using switches, or read in punch cards and executed one at a time.
In 1943-44, mathematician von Neumann and his colleagues had the idea of storing the program instructions as well as the data in memory.
The stored-program computer was born!
Slide 13 - Tekstslide
Essentially this means anything to do with a computer process is stored in the same box meaning memory.
The CPU accesses both instructions and data from the 
same RAM.
Slide 14 - Tekstslide
The CPU has two major components
The Control Unit
Arithmetic-Logic Unit (ALU).
These connect to the memory unit inside of the CPU chip.
Slide 15 - Tekstslide
Inside the memory unit is registers and cache memory, these are used to carry out instructions. 
A register is a very fast memory location in the CPU.
Cache is located on the CPU, it is slower to access than registers but faster than RAM.
Slide 16 - Tekstslide
Slide 17 - Tekstslide
There are three logical operations what are they?
Slide 18 - Open vraag
The ALU or Arithmetic Logic Unit is where the actual arithmetic operations are done.
It also carries out logical operations such as those including AND, OR and NOT.
Slide 19 - Tekstslide
CPU Registers
Program Counter (PC) - holds the address of the next instruction to be executed.
Memory Address Register (MAR) - holds the memory address of the current instruction, and then the data that it uses, so that these can be fetched from memory.
Memory Data Register (MDR) - holds the actual instruction, and then the data that has been fetched from memory.
Accumulator (ACC) - holds the result of an instruction before it is transferred to memory.
Slide 20 - Tekstslide
Von Neumann architecture uses the ‘stored program’ concept. What does this mean?
Slide 21 - Open vraag
Used for temporarily storing arithmetic and logic results.
Points to the next instruction that needs to be executed. It is located in the Control Unit
Used for holding the address of the
current instruction to be executed,
and the address of data to be used in instruction
Used for holding the actual instruction or data that is stored in RAM.
MAR
MDR
ACC
PC
Slide 22 - Sleepvraag
Create a mindmap around the CPU architecture, what are features of registers? what are the registers, what is cache? what are the different levels of cache? what are the parts of the physical CPU? what is stored memory? what does the ALU do?
Slide 23 - Tekstslide
Control Unit - FDE cycle
The control unit coordinates and controls all of the activities taking place within the CPU.
It decodes instructions and executes them.
It receives signals from the system clock.
It directs the timing and control of other parts of the CPU, much like the conductor of an orchestra.
Slide 24 - Tekstslide
FETCH – causes the next instruction and any data involved to be fetched from main memory.