Games Design Lesson 4 - Twinery

Games Design Lesson 3 - Twinery
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Slide 1: Tekstslide
ComputingLower Secondary (Key Stage 3)

In deze les zitten 15 slides, met interactieve quizzen en tekstslides.

time-iconLesduur is: 50 min

Onderdelen in deze les

Games Design Lesson 3 - Twinery

Slide 1 - Tekstslide

Open Twinery Game
CLICK ME to open Twinery
If you need to load it go to Library > Import > Open the html file you downloaded last lesson

Slide 2 - Tekstslide

Swap seats with your partner 
Play their game.

Slide 3 - Tekstslide

How can your partner improve their game?

Slide 4 - Open vraag

KO - Create a text based adventure game in Twinery
All - Use Twinery to create a text based adventure game.
Most - Transfer their plan for the game from the previous game to a working text based game in Twinery
Some - Test a partners game and give constructive feedback, how their partners game could be improved.

Slide 5 - Tekstslide

Using your feedback... 
Improve your game!

Slide 6 - Tekstslide

THINK - About how you have used Twinery to build your text based adventure game. How could we use our twinery game to develop the same game in Python (as in to create our game as a program)?


CONSIDER testing..

Slide 7 - Tekstslide

PAIR - How could we use our twinery game to develop the same game in Python (as in to create our game as a program)?
.

CONSIDER - Testing

Slide 8 - Tekstslide

How could we use our twinery game to develop the same game in Python (as in to create our game as a program)?

One answer PER pair!

Slide 9 - Open vraag

Twinery - CLICK HERE
CLICK ME - Open Twinery.

Slide 10 - Tekstslide

On a new browser tab
Open your work from last lesson - CLICK ME

Slide 11 - Tekstslide

Demonstration
  1. Naming your rooms
  2. Linking to rooms [[room]]
  3. Testing your game

Slide 12 - Tekstslide

Build your game in Twinery
Open www.office.com and open the 2 documents that we created in the 2 previous lessons - read through your game plan.

Slide 13 - Tekstslide

Game Testing - Load your game into preview mode.

Play your partners game.

Give your partner a positve point (what is good) and a constuctive improvement (a way to make it better) - be specific (not just "make it better")

Slide 14 - Open vraag

PUBLISH your game to a file
Upload your finished game to Teams.

Slide 15 - Tekstslide