Code.org Lesson 5 - Variables

05 - Game Lab - www.code.org
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Slide 1: Tekstslide
ComputingLower Secondary (Key Stage 3)

In deze les zitten 5 slides, met interactieve quizzen en tekstslides.

time-iconLesduur is: 50 min

Onderdelen in deze les

05 - Game Lab - www.code.org

Slide 1 - Tekstslide

4745 
45000
365
Bob
Smith
07745690876
Male

DRAG THE CORRECT VARIABLE NAME TO THE CORRECT PIECE OF DATA.
daysAlive
annualSalary
daysInYear
firstName
surname
mobileNumber
gender

Slide 2 - Sleepvraag

KO: Students will understand the concept of variables in programming.
ALL - Students will be able to define what a variable is in the context of programming.
MOST - Students will be able to write code to declare and initialize variables of different data types.
SOME - Students will design complex programs that make extensive use of variables to solve real-world problems.

Key Terms:
Variable: A container for storing data that can be changed or updated during the program's execution.
Data Type: The type of data a variable can hold, such as integers, strings, or booleans.

Slide 3 - Tekstslide

Complete lesson 23 - Text Prompts.
Then complete lessons 24, 25 & 26

Slide 4 - Tekstslide

Answer the following in full sentences:
1) What did you learn about coding today in class? What?
2) What was the hardest part about today's lesson? Why?
3) What was the most interesting part in today's lesson? When?

Slide 5 - Open vraag