Games Design Lesson 3 - Twinery

Games Design Lesson 3 - Twinery
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Slide 1: Tekstslide
ComputingLower Secondary (Key Stage 3)

In deze les zitten 11 slides, met interactieve quizzen en tekstslides.

time-iconLesduur is: 50 min

Onderdelen in deze les

Games Design Lesson 3 - Twinery

Slide 1 - Tekstslide

THINK - Reflect on the text-based adventure game you planned in the previous lesson.

CONSIDER the storyline, characters, and the interactive elements you plan to include. Think about the player experience and the choices they can make within the game.

Slide 2 - Tekstslide

PAIR - Pair up with the person next to you and discuss the design aspects of your text-based adventure games.
 Share your thoughts on your story, characters, and the challenges you face in creating the interactive parts

Discuss any interesting choices you'll give to the players and how they impact the story.

Slide 3 - Tekstslide

SHARE a brief overview of your text-based adventure games.

Highlight challenges you feel you will encounter when turning your games into a text based adventure game.

Slide 4 - Open vraag

KO - Create a text based adventure game in Twinery
All - Use Twinery to create a text based adventure game.
Most - Transfer their plan for the game from the previous game to a working text based game in Twinery
Some - Test a partners game and give constructive feedback, how their partners game could be improved.

Slide 5 - Tekstslide

Twinery - CLICK HERE
CLICK ME - Open Twinery.

Slide 6 - Tekstslide

On a new browser tab
Open your work from last lesson - CLICK ME

Slide 7 - Tekstslide

Demonstration
  1. Naming your rooms
  2. Linking to rooms [[room]]
  3. Testing your game

Slide 8 - Tekstslide

Build your game in Twinery
Open www.office.com and open the 2 documents that we created in the 2 previous lessons - read through your game plan.

Slide 9 - Tekstslide

Game Testing - Load your game into preview mode.

Play your partners game.

Give your partner a positve point (what is good) and a constuctive improvement (a way to make it better) - be specific (not just "make it better")

Slide 10 - Open vraag

PUBLISH your game to a file
Upload your finished game to Teams.

Slide 11 - Tekstslide