Turtle Academy 2 - 2026 - SCITT

Turtle Academy 2
Where might we need to use instructions?
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Slide 1: Tekstslide
ComputingLower Secondary (Key Stage 3)

In deze les zitten 16 slides, met interactieve quizzen en tekstslides.

time-iconLesduur is: 50 min

Onderdelen in deze les

Turtle Academy 2
Where might we need to use instructions?

Slide 1 - Tekstslide

Deze slide heeft geen instructies

2. What does PU do?
A
Turns the turtle left
B
Lifts the pen - turtle moves but doesn't draw
C
Lowers the pen - turtle starts drawing
D
Pushes the turtle upward

Slide 2 - Quizvraag

Deze slide heeft geen instructies

1. Which command moves the turtle forward 75 steps?
A
FD 75
B
RT 75
C
BK 75
D
LT 75

Slide 3 - Quizvraag

Deze slide heeft geen instructies

3. What shape does repeat 4 [fd 100 rt 90] draw?
A
Triangle
B
Pentagon
C
Square
D
Hexagon

Slide 4 - Quizvraag

Deze slide heeft geen instructies

4. Using the exterior angle rule (360 ÷ sides), what is the turn angle for a triangle?
A
45°
B
90°
C
60°
D
120°

Slide 5 - Quizvraag

Deze slide heeft geen instructies

5. What is the main advantage of using REPEAT instead of writing the same commands over and over?
A
It makes the turtle go faster
B
Shorter code - easier to read, spot mistakes, and change
C
It changes the pen colour automatically
D
The turtle can only draw circles without repeat

Slide 6 - Quizvraag

Deze slide heeft geen instructies

KO: To be-able to create different shapes using different commands in Turtle Academy
All
Use FD, RT, LT, PU, PD and REPEAT to draw the walls and roof of a house.
Most 
Use PU/PD to reposition the turtle and add a door and windows with colour fills.
Some
Write named procedures for each part of the house and combine them into a full scene.


Slide 7 - Tekstslide

Deze slide heeft geen instructies

How is the turtle academy tasks linked to programming?

Slide 8 - Open vraag

Deze slide heeft geen instructies

Slide 9 - Tekstslide

Deze slide heeft geen instructies

I do - Walls
Enter your workbook here
Turtle Academy playground here

My Design Plan:
  1. Check where I am,
  2. Plot my square,
  3. Draw my square!

Slide 10 - Tekstslide

print pos
repeat 4 [fd 50 rt 90]
print pos
We do - Walls
Enter your workbook here
Turtle Academy playground here

My Design Plan:
  1. CHECK where it is,
  2. I want to MOVE my turtle to the correct LOCATION,
  3. then DRAW my triangle.

Slide 11 - Tekstslide

1) print pos

You do - Doors & Windows
Enter your workbook here
Turtle Academy playground here
You do:
  • Make your design plan.
  • Experiment with your code.
  • Make your doors and windows
Golden Rule
  • Always check and note your positions with "Print pos"

Slide 12 - Tekstslide

1) print pos

Command and Refactor
There are two challenges, attempt them:
1. Section 5: Match each command to what it does — click one from each column.


2. Section 6: Spot the pattern — squash the bloat down to one repeat.

Slide 13 - Tekstslide

Deze slide heeft geen instructies

Extension Task
  • I want you to use the Playground section on Turtle Academy to create a house. 
  • The house needs to have a door and windows too. 

Slide 14 - Tekstslide

Deze slide heeft geen instructies

Why do we use the REPEAT function in Turtle Academy?

Slide 15 - Open vraag

Deze slide heeft geen instructies

Exit Ticket
Answer these before you go:
  1. Write the repeat code for a pentagon (5 sides):
  2. What is the purpose of PU and PD in today's lesson?
  3. Write a procedure called 'window' that draws a 25×25 square:
  4. Today I found ___ challenging because...
  5. One thing I want to learn next is...

Slide 16 - Tekstslide

Deze slide heeft geen instructies