Python lesson 6 text adventure

Python lesson 6 Text adventure
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Slide 1: Tekstslide
ComputingLower Secondary (Key Stage 3)

In deze les zitten 9 slides, met interactieve quiz en tekstslides.

time-iconLesduur is: 50 min

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Python lesson 6 Text adventure

Slide 1 - Tekstslide

Enter the information to fill the blanks for your chosen story.

Slide 2 - Open vraag

Lesson 6: Python programming
Conquer: To choose and start to design your text adventure!


Aspire: Plan and create your story along with the different outcomes.



Slide 3 - Tekstslide

What is games design?
  • Character and environment design (Art)

  • Storytelling and writing!

  • Games development (Programming)

  • Gameplay! How you play the game.

Each aspect needs to be discussed when developing a game!


Slide 4 - Tekstslide

What are text adventures?
Text adventures allow the user to choose how the story progresses by making choices as they go through the story.

The choices the user makes influences how the story ends.

Slide 5 - Tekstslide

Text adventure games
Text adventures have evolved in gaming becoming RPG’S (Role playing games)

 
Our choices In dialogue and gameplay affect the story and ending we get.

Slide 6 - Tekstslide

Lets try a text based adventure game
Click here

Try to complete the game without dying!

Slide 7 - Tekstslide

Choose your story start. ISL






Develop your story: Using print what happens next
Using inputs and if statements to change the direction of the story
A
Space

B
Adventure

C
Horror

Slide 8 - Tekstslide

Save your adventure

Slide 9 - Tekstslide