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Python lesson 6 text adventure
Python lesson 6 Text adventure
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Slide 1:
Tekstslide
Computing
Lower Secondary (Key Stage 3)
In deze les zitten
9 slides
, met
interactieve quiz
en
tekstslides
.
Lesduur is:
50 min
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Python lesson 6 Text adventure
Slide 1 - Tekstslide
Enter the information to fill the blanks for your chosen story.
Slide 2 - Open vraag
Lesson 6: Python programming
Conquer:
To choose and start to design your text adventure!
Aspire:
Plan and create your story along with the different outcomes.
Slide 3 - Tekstslide
What is games design?
Character and environment design (Art)
Storytelling and writing!
Games development (Programming)
Gameplay! How you play the game.
Each aspect needs to be discussed when developing a game!
Slide 4 - Tekstslide
What are text adventures?
Text adventures allow the user to choose how the story progresses by making choices as they go through the story.
The choices the user makes influences how the story ends.
Slide 5 - Tekstslide
Text adventure games
Text adventures have evolved in gaming becoming RPG’S (Role playing games)
Our choices In dialogue and gameplay affect the story and ending we get.
Slide 6 - Tekstslide
Lets try a text based adventure game
Click here
Try to complete the game without dying!
Slide 7 - Tekstslide
Choose your story start. ISL
Develop your story: Using print what happens next
Using inputs and if statements to change the direction of the story
A
Space
Click
B
Adventure
Click
C
Horror
Click
Slide 8 - Tekstslide
Save your adventure
Slide 9 - Tekstslide
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